Seasonal demand was the first difficulty. Sales in gifts and toys can shift quickly around peak periods, and forecasting them is hard. When a best-selling product runs out at the wrong moment, the business loses sales it would otherwise have made. The opposite risk was just as real. Buying too much stock ahead of a season ties up capital and warehouse space. Once the season ends, surplus inventory becomes harder to manage. Several things made these decisions harder:
- Fragmented data: Inventory information sat across different systems, so there was no single, reliable view of sales, stock, and supplier activity.
- Manual replenishment: Reordering depended largely on manual work, which made it difficult to react quickly when demand changes.
- Multiple sales channels: Each channel adds its own demand pattern, so planning at SKU level becomes more complex.
- The core need was better visibility into changing demand to support purchasing and replenishment, built on the systems the client already used.
The core need was better visibility into changing demand to support purchasing and replenishment, built on the systems the client already used.





